Saturday, May 9, 2015

Sam's Google Glass Videos

Day with Glass – Relay for Life  Process Video – Tour of the Missourian Glassumentary – Gryphon Rounds

Glass Tweets

I think the first person experience that glass offers is unique. The biggest obstacle is the invasion of privacy it poses to others. It hasn't become socially acceptable yet. It's kind of silly because people carry their phones around with them everywhere. Glass is essentially a heads-up display version of a smartphone. It could save us all from bending over and constantly checking our phones. Instead of an extension of our hands, it can just become part of our being – which I think can scare people. But I think it we're going to use our technology so much, it should be as elegant and less invasive.

The hands-free component of it is also a huge benefit. It makes me think of a lot of the content in the news today – lots of reporting on protests and controversial situations. A journalist's goal should be to objectively report on a story. With Glass you could record (or someday even stream) video right from the scene, as if you're watching as a bystander. And without a phone in your hands, it allows for more mobility.

People are still very dependent on their mobile devices so I think Glass needs to open back up its relationship with platforms like Twitter, to be able to tweet a photo right away is important. The technology is a little slow right now to be able to keep up in the world of mobile journalism. I think it'd be really cool to use in a breaking news situation once it's a little less buggy and more compatible with the devices and platforms readers would be consuming its content from.

Glass is cool to help us think in different in perspectives as journalists – but the device itself isn't always necessary to create different content than the norm. Especially since the device is on hiatus, a lot of the things we did with Glass can be done with a smartphone.

I think the important thing we learned is to think of stories from someone else's perspective. Instead of thinking "who can I have wear Glass?" we should be thinking "whose story can I tell?" Sometimes the gadget itself is helping in telling this story, but it still helped us think outside of the box.

I'm not really sure if there is another product on the market right now that has the same potential applications as Glass. But I think it's a trendsetter. There are items like Oculus Rift which take the idea of Glass a step further. It puts the consumer right into the story, right before their eyes. Glass is able to make this more accessible – aka you can just watch a first person YouTube video as opposed to procuring Oculus Rift. Stories like these can be told with normal cameras, it's just about thinking differently.

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